
GEARS OF WAR 2


Gears of War 2 is a tactical third person-shooter video game in development by Epic Games and to be published by Microsoft Game Studios exclusively for the Xbox 360 . This is a continuation of the critically acclaimed best-seller Gears of War, and was notified that lead designer, Cliff Bleszinski during the 20th February 2008 Game Developers Conference. The game will benefit greatly upgraded version of the Unreal Engine 3rd During the E3 2008, is the world release date for the game was set for 7 November 2008. Continue reading »
Dragon Age: Origins Gameplay Impressions
The action diligent as E3 this is not always easy work of last-minute-appointment to his plan, but if BioWare invited us to look for an extended demo on the PC version of Dragon Age: The Origins of today we knew it was time to drop everything and race across the center of LA To their hotel. When we are there we were treated to a large-screen demo to play on the opening scene and some former combat sequences. To say that we came out of impression would be a massive understatement, and if you keep reading you’ll find out why.
We’re not sure how the dragon Age is the story will play at this point, but what is clear is that at the beginning of the game will take over the role of a recruit registration with white garden - a group of morris-válečníci as entrusted to defend humanity from enemies, such as ORC-Horda, to which they relate as a blight. Demo got in a picturesque place, although somewhat destroyed cities, which have proved to be guards’ headquarters. Densely vytetovanou player character (you will undoubtedly have to adjust their appearance before the play) was shown about a high-ranking director named Marcus, and was even introduced to the king - and the hero-who like to fight on the front line, along with his players. Continue reading »
E3 2008: Project Origin Hands-On


The transition from F.E.A.R. Draft origin may have resulted in tragic loss of punctuation, but this sequel to 2005 horror shooter has added more than a few visceral bells and whistles to compensate. We are very pleased to find this during a race across the E3 2008 demo available to all passers in the lounge. If this is a tweak to the mechanics of shooting, art direction (it’s actually see the colors this time!), O mechanisms available to meet pilot occasional moments in the game, the origin of the project is studying as an excellent control of their well - accepted predecessor.
The demo starts with playing the main character, Michael Becket, awakening in a subway station underground. The story follows their search for Alma, this time more grown up, but by all appearances, as creepy as ever. Before heading above, some fast fumbling with the controller has been revealed some mechanical adjustments to the game. On the one hand, there is the addition of a light iron. You start out with an assault rifle equipped with a red dot of light, giving the possibility of accurate or shooting from the hip. The number of slots weapons has increased from three to four, equal to the number of types of grenades you can carry. And you will notice a lack of medikits scattered; Source project has its basis points of the health system for the regeneration of health. Monolito tells us this is an election to maintain its focus on action rather than a slow number of drainage at the corner of the screen. Continue reading »
Assault Heroes 2

Assault Heroes 2 builds on the stereotypical way for the continuation of the tea. Additions to read as a genuine list of the expected upgrade - more levels, new vehicles, weapons and different - is carried out without any drastic changes, which would have tried to bordel-and-true game design first. Not that this is necessarily a bad thing. While people are sick to seemingly endless stream of double-stick shooters on Xbox Live Arcade will still can not find anything here to change their thinking, genre fans will be happy that the developer Wanako Studios improve every aspect of the first match without hardcore appeal. Despite the lack of innovation, this is one of the best shooters in the service, which is extremely nice old-school romp.
And again is a very real threat of foreign occupation forces of our planet rearing its ugly head beloved, and it’s up to you (along with a friend) to finally win these vicious imperialists. The story is summed up in just a point before the start of the first level, but this is everything you need motivation to initiate the shooting. And you’re going to do a lot to shoot. Puzzle, exploration and anything else that could possibly stop the flow of missiles have been omitted Fortunately, while you concentrate through unrelenting effort to save the Earth.
The game excels, despite the presence of any jaw-dropping new features, because the basic mechanics are almost flawless. In addition to several levels late in the game, the controls are ultraprecise. It is not possible to navigate the terrain in the shooting your enemies with precision, it is expected. Given that so many games in this genre are heralding the unforgiving and often relatively inexpensive challenges, AH2 not resort to any cheating kill you. Kulky excels strongly against the background, and your maneuverability is never compromised. If you hit, it’s your fault. Even at the foot-mission - painful thorn in the original game - have been radically improved here. Now you can roll away from attacks. This completely eliminates the unfair death of the original - if it was near impossible to avoid enemy fire - and makes the experience much less frustrating.
The most outstanding new feature is the inclusion of four unique vehicles. Even if you still control the multi-džíp for the vast majority of the game, you can now abduction of other vehicles into contact with the action. Neočekáváme Grand Theft Auto theft levels here - not violently with the vehicle you choose from the enemy, they are limited to unoccupied vehicles with the keys in the ignition. Unfortunately, although these vehicles to inject a bit of diversity in action, but not as useful as a standard džíp. The attack helicopter is fast, but weak, light pedestrian can regenerate health, but it is slower than frozen tar and medium-sized tank is a powerful … but very slow, as well. And when your džíp has mounted four different weapons, moreover, vehicles are restricted to the standard minigun (even if the tank can also use the installation). They are still fun to command in a short puká, but it is a welcome treat to return to roztomilý džíp.
The only major misstep in this continuation is the fourth new vehicles: a ship. During a certain level, you’ll need to leave your džíp to the ground when the battle enemies in the universe. Most of these levels are standard Assault Heroes’ event this happens, to be held over the Earth’s atmosphere. But for some inexplicable reason, top-down view is sometimes useful to allow for the lengthy journey, the space-the-boat war. The tight controls and frustration-free fights that usually perform Assault Heroes 2 so pleasant here forgotten. Obstacles and ship directly to appear before you with no chance of dodging them, the movement feels unpredictable, and enlarging enemies simply not satisfactory. The unfortunate choice of design will appear only in three of the 30 areas, but poskvrnit spoiled his otherwise solid experience.
New elements may be small, but they do good work, however, the continued separation from his predecessor. In addition to the all-purpose minigun, slow-but-powerful protiletadlový guns and infantry-melting flames vrhač, now you can freeze enemies with ice weapon. This small weapon really adds a lot of the action. While this is basically the same functions as protiletadlový cannon (You can freeze the heavily armoured vehicles, easy), it’s quite fantastic to freeze flying copters and watch them fall to the ground or to infantry-flavored popsicles and breaking them with your džíp the tyres. It is a disappointment that only one new weapon is a standard part of your arsenal, but its function is to a lack of variety.
The only other disadvantage in Assault Heroes 2 is the lack of options. While you can play kooperativně locally or over Xbox Live, you can not interfere with other way around. The only difference between the Co-op campaign and the Co-op Battle Zone is how far you can progress. The former allows you to play the entire match, while the second limited experience in one section. Surcharge for the scheme with another to take the classic game will have more value added product.
Assault Heroes 2 is a great pickup for someone taste more top-down, the co-op action. It does not need to move the genre into previously neslýchaný level, and it is a bit short on variety, but Assault Heroes 2 is still a well-designed arcade experience. And if the sudden end of the first Assault Heroes chápající the abandonment of another $ 10, do not despair: AH2 is a long game. In the 30 areas (the first has only 17), it will take 10 hours to play through the single-player, and then you will continue to ready for the next round of co-op.
