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	<title>Games Review</title>
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	<link>http://www.manastudio.com</link>
	<description>Games Review Weblog</description>
	<pubDate>Wed, 15 Oct 2008 18:33:11 +0000</pubDate>
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		<title>MLB Power Pros 2008</title>
		<link>http://www.manastudio.com/mlb-power-pros-2008.html</link>
		<comments>http://www.manastudio.com/mlb-power-pros-2008.html#comments</comments>
		<pubDate>Wed, 15 Oct 2008 18:33:11 +0000</pubDate>
		<dc:creator>Gilank</dc:creator>
		
		<category><![CDATA[All Games]]></category>

		<category><![CDATA[Games WII]]></category>

		<category><![CDATA[Anime Characters]]></category>

		<category><![CDATA[Automatic Selection]]></category>

		<category><![CDATA[Ball Icon]]></category>

		<category><![CDATA[Baseball Games]]></category>

		<category><![CDATA[Control Pad]]></category>

		<category><![CDATA[Controller Support]]></category>

		<category><![CDATA[Different Pitches]]></category>

		<category><![CDATA[Game Modes]]></category>

		<category><![CDATA[Great Game]]></category>

		<category><![CDATA[Major League Baseball]]></category>

		<category><![CDATA[Mlb]]></category>

		<category><![CDATA[Mlb License]]></category>

		<category><![CDATA[Player Models]]></category>

		<category><![CDATA[Silhouette]]></category>

		<category><![CDATA[Simple Matter]]></category>

		<category><![CDATA[Sphere]]></category>

		<category><![CDATA[Statistic]]></category>

		<category><![CDATA[Strokes]]></category>

		<category><![CDATA[Swings]]></category>

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		<guid isPermaLink="false">http://www.manastudio.com/?p=160</guid>
		<description><![CDATA[
A look at MLB Power Pros 2008 may be sufficient to deter any fan of baseball, as the bobblehead anime characters are in sharp contrast with the realistic player models offered by many other baseball games. It would be a pity, however, to overlook in favor, because underneath the cutesy presentation is a game with [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="MLB Power Pros 2008" src="http://www.manastudio.com/wordpress/wp-content/uploads/2008/09/946225-20080716-embed0131.jpg" height="242" hspace="8" width="430" align="top" border="0" title="Mlb Power Pros 2008" /></p>
<p>A look at MLB Power Pros 2008 may be sufficient to deter any fan of baseball, as the bobblehead anime characters are in sharp contrast with the realistic player models offered by many other baseball games. It would be a pity, however, to overlook in favor, because underneath the cutesy presentation is a game with broad appeal. Simple strokes, shooting, and controls on the ground that is easy for anyone to pick up, whereas the comprehensive game modes and amazing statistic depth (supported by the MLB license) offer a lot of meat for the fantasy baseballers to sink in their teeth. It is not very different from last year&rsquo;s MLB Power Pros, but MLB Power Pros 2008 is still a great game with plenty to do. <span id="more-160"></span></p>
<p>The power base for 2008 is the accessibility of its control system. The remote and Nunchuk combo is the best option controller support, and you will be able to play all positions easily with the control stick and a few buttons. Pitching is a simple matter of selecting its tone and with the aim of launching its mobile a small ball icon. To hit, the line of the silhouette of his bat with the ball icon (which disappears briefly to allow the pitcher to sneak change the trajectory) and the swing by pressing the button. These basic controls lead to the complexity, as the different pitches and swings combine to deepen the strategic possibilities. In the field, move the fielder and throwing with command and control pad D, respectively. Curiously, you can not manually select your Fielder, who also plays for what is sometimes lost because of the imperfect automatic selection. On the whole, the maritime controls allow you to perform in every sphere of activity with ease, and how to carry out these actions depends on their ability and capacity to your computer. </p>
<p>Each team of Major League Baseball is in the game, with the lists that were made at the beginning of the season (you&rsquo;ll find CC Sabathia launch of the Indians, and Manny still swings for the Sox). This update is one reason only people who bought last year in favor of energy should be interested in this game, and that little else has changed. In addition to all of the AL and NL teams, you can create a maximum of 32 teams of players from around the league. You can design your dream list and then customize a wide range of equipment features, from colored uniforms to the strengths of each player. You can display your custom in the team coincides with the exhibition, or have a large and play a full season against MLB teams. </p>
<p>In the season mode, which are the GM of his team (real or created) and governing their progress throughout the year. You can set hours of practice, finance management, or modify its list of the players and trade of the signing of free agents (including the players you&rsquo;ve created in other game modes). You have the option to play through full games, watch a simulation quickly, or skip weeks at a time and just look at box scores. These options allow players who just want to dabble in the management to run through a season with ease, leaving room for the fledgling Tony La Russa to micromanage every last facet of his team. This is one of the main strengths of Power Pros 2008 provides a satisfying gaming experience at any level, with the participation of Dilettante and connoisseurs alike. </p>
<p>For those who are interested in having more staff in baseball, Power Pros 2008 has two modes that let you live the life of an individual player. Success in the way of creating a character and start again in the AA league. Its aim is to practice hard, but not in games, and make a AAA, and then the majors. Along the way you can work part-time jobs, the date that meets women, and participate in a variety of other odd personal efforts, such as helping a teammate launch build a machine that just happens to be a box of food at his friend and said: &quot;Now, the height!&quot; MLB in life, you choose a real MLB player, to create a new player, or import your character&rsquo;s success and how to play through a full Major League career. Their activities are more straight-laced to those found in the way of success (no ninja in training), but the basic structure is the same. In both modes of balance that practice to increase their attributes, rest to increase its vitality, and relaxing with a variety of leisure activities. As a fielder, you only bat during the games, and as a pitcher, you only pitch every few games. This is a fun mixture of baseball and action role playing, and it is something you will not find anywhere else. </p>
<p>Playing Power Pros 2008, with friends is also good fun, whether in a single game or a league of six teams. Leagues can be as short or as long as you want, and you can skip the Games to move forward on the calendar. You and your friends can pit their custom teams against each other, or you can define yourself with a number of teams and run an abbreviated CPU, simpler version of a season. There is a home run derby mode that, while not very difficult, it can be fun when you&rsquo;re testing your skills against a friend. Only in Home Run Derby exhibition games or you can use the Wii Remote, the motion controls. Unfortunately, they do not work so well here as they do in baseball in Wii Sports. </p>
<p>If the cylinder cartoons are the main reason why you&rsquo;re avoiding the Power Pros 2008, you should really give the game a shot. Despite its shape, you&rsquo;ll find that the players have facial hair, batting posture, mannerism and unique to match their real life counterparts, and this goes a long way towards tempering goofy aesthetics. It is a pity that there is no online play or list of updates, but the 32 slots and 200 to create teams to create slots players leave more than enough space for players keen to keep updated their own teams. If that sounds like you, but you could easily pay as the average price for a used copy of last year&rsquo;s MLB Power Pros and bring it up to speed. The only way to be who you are missing in life is to MLB. </p>
<p>It&rsquo;s simple, but profound, goofy, but realistic. A horse by these contradictions, MLB Power Pros 2008 manages to appeal to casual and serious players alike. Do not step far from the shadow of his predecessor, but that did not prevent him from shining.</p>
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		</item>
		<item>
		<title>Sid Meier&#8217;s Civilization Revolution</title>
		<link>http://www.manastudio.com/sid-meiers-civilization-revolution.html</link>
		<comments>http://www.manastudio.com/sid-meiers-civilization-revolution.html#comments</comments>
		<pubDate>Wed, 15 Oct 2008 12:28:07 +0000</pubDate>
		<dc:creator>Gilank</dc:creator>
		
		<category><![CDATA[All Games]]></category>

		<category><![CDATA[Games PC]]></category>

		<category><![CDATA[Civilization Game]]></category>

		<category><![CDATA[Civilization Series]]></category>

		<category><![CDATA[Civilization The Game]]></category>

		<category><![CDATA[Civilizations]]></category>

		<category><![CDATA[Combatants]]></category>

		<category><![CDATA[Descendant]]></category>

		<category><![CDATA[Distilled Version]]></category>

		<category><![CDATA[Egyptians]]></category>

		<category><![CDATA[Food Production]]></category>

		<category><![CDATA[Germans]]></category>

		<category><![CDATA[Humble Beginnings]]></category>

		<category><![CDATA[Inception]]></category>

		<category><![CDATA[Newcomers]]></category>

		<category><![CDATA[Predecessors]]></category>

		<category><![CDATA[Rivals]]></category>

		<category><![CDATA[Road To Victory]]></category>

		<category><![CDATA[Sid Meier]]></category>

		<category><![CDATA[Strategy Game]]></category>

		<category><![CDATA[Test Of Time]]></category>

		<category><![CDATA[World Domination]]></category>

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		<guid isPermaLink="false">http://www.manastudio.com/?p=56</guid>
		<description><![CDATA[
Since its inception in the early 1990s, Sid Meier is the critically acclaimed Civilization series has challenged players to &#34;building the empire to stand the test of time.&#34; Civilization Revolution is the latest descendant of this series and, as well as its predecessors, it&#8217;s vice versa-based strategy game in which you take charge of the [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><img style="WIDTH: 387px; HEIGHT: 202px" alt="sid meiers" src="http://www.manastudio.com/wordpress/wp-content/uploads/2008/10/941684-20080711-embed003.jpg" height="242" hspace="8" width="430" align="top" border="0" title="Sid Meiers Civilization Revolution" /></p>
<p class="MsoNormal">Since its inception in the early 1990s, Sid Meier is the critically acclaimed Civilization series has challenged players to &quot;building the empire to stand the test of time.&quot; Civilization Revolution is the latest descendant of this series and, as well as its predecessors, it&rsquo;s vice versa-based strategy game in which you take charge of the major historical civilization and keep it from humble beginnings to world domination. Faced with a major problem maintaining strategic width of the series, while streamlining the experience to consoles, developer Firaxis Games has succeeded admirably. The result is a distilled version of Civilization, which will please a number of veterans and newcomers alike. <span id="more-56"></span></p>
<p>Before the game begins, it is necessary to make important choices: Which of the 16 civilizations will you command? Each has a starting bonus and four-era bonus, which will acquire both progress through the ages, bonuses, which will help you in some way on the road to victory. There are four types of victory in Civilization Revolution: cultural, economic, technological, and domination. Each victory is certain conditions, and civilization-specific bonuses are a good way to start down the path to the following conditions is met. Those who are looking for cultural victory appreciate that begin with the ancient Egyptians wonder that the military-minded players can select Germans and their veteran combatants. Trying different civilizations, the size is great fun, how do you adjust your unique strengths to their empire and deal with its rivals. </p>
<p>Once you have chosen civilization, the game begins in earnest. How will you set your first city, you will see icons on the surrounding streets, how many food production, trade or each produces. Food to grow your population, production units and builds buildings, trade and supports scientific research or fills your treasury gold. Being aware of these resources is key to the prosperity of your civilization. As your city grows larger and includes more squares, you&rsquo;ll be able to tell their helpers to give priority to one source over the other, or to work some squares instead of the other. In contrast to previous Civilization games, individual tiles can be improved, and workers now there are only depending on the city menu screen. Despite the limited role of the worker, the largest part of its strategic importance has been maintained. Now some buildings and technologies to increase your resources, so the challenge lies in choosing what to research and what is built to optimize production of your city. This link strategic considerations is stunning and encourages you to constantly refine the myriad aspects of his great plan. </p>
<p>With his first starting city, you begin to go about your business on the expansion of the empire. They build combatants defend your city and explore its surroundings. Barbaři will threaten you soon, and their disposal will give gold, or perhaps a bonus units. There are also friendly villages, which offer similar bonuses, and sometimes even providing information to new technologies. Discovering impressive natural wonders, such as large forests and vast wilderness, you will also collect a bonus gold and gratifying right to a name stamp on it will last throughout history. There are also several ancient artifacts, such as the Lost City on Atlantis, which provide significant Boons to civilization, which reveals them. Although it is already a thrill to explore the uncharted land, the bonus incentives to add more urgency to your wanderings, and we ask that you keep in rozproudit pace. </p>
<p>How did you for the creation of new towns and settle, you&rsquo;ll soon find that you are not alone. Leaders from other civilizations will contact you with offers for peace, but do not expect these truces in the past. Depending on your level of difficulty, may have several leaders asked to trade technicians, or you can try terrorism from the fireplace and houses. You can do some bullying on their own panel of diplomacy, as well as peace, trade technicians, or even pay for the leader of the war in a different civilization. However, the long-term trade agreements are gone, and earlier commercial sources, such as wine, iron, silk and now provide the only source of bonuses to nearby cities. Titles for peace, as well as non-aggression pacts and open borders, is also gone, and second, which is especially missed during the on-line games, the passage ally in the territory will result in a declaration of war. Controls for navigating diplomacy are simple, but it feeling a bit limited. </p>
<p>If you refuse to another civilization, the demands on tax, or you want to follow the predominance of victory, you declare war on its enemies and March, your legions to fight. Each unit is to combat a separate attack and defence assessment, and it is important to play to their strengths. For example, in the early terms, archers are twice as strong in defence than attack, so it is left to defend their cities, while the stronger your attackers advance to the front might be a good move. Positioning is a good remuneration, and not only because of the terrain bonuses, but also due to the satisfaction you get from winning carefully carried out to meet. Cutting through your opponent forces and their city is extremely gratifying, even if a large invasion force can get cumbersome, because you can no longer combine the diverse units into manageable stack current fighting is only a matter of sending your unit to the enemy unit Square and saw the play out. The winning unit will gain experience and can earn special abilities, such as improved city defence. The fight was a very effective, and the number of units available throughout the ages have been pared down. Boats can no longer bombard land squares, but the positioning is on the coast adjacent to your warring armies will give your country support the troops in battle. Without destroying the improvement of the square, siege warfare is limited to parking forces in the streets, in order to prevent the city from working. Moreover, even the smallest ship can transport a huge number of units, so that sending the army by sea is possible at any age. Fortunately, these changes do not feel that omission, because the strategy that lost support elements are still present and may break or your martial action. </p>
<p>There is plenty of information to take into account when playing Civilization Revolution, and fortunately there are a number of built-in tools to help you. Have the consultants who pop up to you to advise the city and the tech screens, and they, as well as leaders of other civilizations, are large, animated characters who react to your decision, and push one another from as entertaining as you switch the focus. They are to make some repetitive sounds and gibberish talk can get annoying, but they are quite useful, particularly in the first set and once you&rsquo;re in the rhythm of the game, you&rsquo;ll probably tune it. Other sound effects and music in the background is preferable, and the dramatic flourishes of victory or the miracle-making are very encouraging. </p>
<p>One of the highlights the game is robust civilopedia, which is accessible from almost any screen with the press the button. All relevant information, the game is here, as well as rich multimedia knowledge about these curious to know the biographies of great people who are in their cities, or to see the video clip to the kitchen at sea. It is a fantastic addition that you will find yourself consulting often as you improve your game strategy. While the few seconds to load, it&rsquo;s as well as to make sure that you select the right to wonder, to build or tech research. </p>
<p>Svazování all together, you live, clean and simple to use, presentation mode. You can browse and the map is either analog stick, even if the law is obliged to issue orders movement. Cycling through units with a directional pad is simple. The left runs out near, though not as much as you can, and has the right to cause gives you a quick look at your technology, culture, and treasury growth. City and diplomacy menus are simple click. This approach is complemented by a vibrant unit designs and animations, as well as eye-catching city representation. Oceánu looks like a beautiful waves lap the shore and fish in rozpustilost clear water and mountains, forests, rivers and are equally beautiful. Scroll busy around the map and you will experience some choppiness, but not so much that it is harmful to the gameplay. </p>
<p>Single-player games are rich and varied, but it is possible to mix what is even further and play included scenarios, or with a view to playing a magnifying glass and see how the ranks against other players Civ. You can also try their skills head-to-head on-line. Each match consists of five civilizations, but up to four human players. You can confront the one-on-one, joined with spoluhráč against human or AI players, or cut loose in a free-for-all. Sluchátek lets you together with your fellow players, but be careful to use a private chat feature to alert your enemies to his plan. Be sure to block the few hours of these matches, which can sometimes really last minute. You can reduce the speed of time to turn things, but with four players and one AI human civilization, there is plenty of work. Online games have a strange pace of them, that is not entirely sequential flow, and they move more slowly than the solo game. However, if you have patience, there&rsquo;s nothing quite like the appropriate capabilities with other human players. <br />He played against human or AI opponents, Civilization Revolution is an excellent game, which will allow you to plumb the depths of different strategy each time they play. It is incredibly easy to get engrossed in the rhythm of the expansion and development, and happily, you can lose hours and hours at a time. Sid Meier and Firaxis Games have done a fantastic job to streamline many of the key game mechanics, and they have vystříhat some of the details without gutting the strategic options. If you enjoy Civilization on the PC and are concerned that this version could feel stripped, fear not. Although it seems easier in the first, you&rsquo;ll soon realize that this is the signature of the same games that you know and love. If you have not played a Civilization game before, you should have hands on this deserves a new entry in the canon Civilization.</p>
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		</item>
		<item>
		<title>Warhammer Online: Age of Reckoning</title>
		<link>http://www.manastudio.com/warhammer-online-age-of-reckoning.html</link>
		<comments>http://www.manastudio.com/warhammer-online-age-of-reckoning.html#comments</comments>
		<pubDate>Tue, 14 Oct 2008 11:03:46 +0000</pubDate>
		<dc:creator>Gilank</dc:creator>
		
		<category><![CDATA[All Games]]></category>

		<category><![CDATA[Games PC]]></category>

		<category><![CDATA[Direct Focus]]></category>

		<category><![CDATA[Fire Balls]]></category>

		<category><![CDATA[Good Fire]]></category>

		<category><![CDATA[Good Game]]></category>

		<category><![CDATA[Mmogs]]></category>

		<category><![CDATA[Noticeable Problems]]></category>

		<category><![CDATA[Open War]]></category>

		<category><![CDATA[Opposing Forces]]></category>

		<category><![CDATA[Persistent World]]></category>

		<category><![CDATA[Pet Lion]]></category>

		<category><![CDATA[Player Combat]]></category>

		<category><![CDATA[Player Versus Player]]></category>

		<category><![CDATA[Point Of Contact]]></category>

		<category><![CDATA[Pound On]]></category>

		<category><![CDATA[Public Quest]]></category>

		<category><![CDATA[Role Playing Games]]></category>

		<category><![CDATA[Rush Hour]]></category>

		<category><![CDATA[Single Point]]></category>

		<category><![CDATA[Swab]]></category>

		<category><![CDATA[Warhammer Online Age Of Reckoning]]></category>

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		<guid isPermaLink="false">http://www.manastudio.com/?p=184</guid>
		<description><![CDATA[
War, appropriately, is the focus of Warhammer Online: Age of Reckoning. Some persistent world, online role-playing games have focused so much on player-versus-player combat or done this good. Fire Balls flying, sword conflict, and PET lion cast himself as the opposing forces of Order and Destruction pound on each other for server dominance. From open [...]]]></description>
			<content:encoded><![CDATA[<div id="result_box" dir="ltr"><img style="WIDTH: 325px; HEIGHT: 174px" src="http://www.manastudio.com/wordpress/wp-content/uploads/2008/10/520538-20081003-embed001.jpg" height="242" alt="warhammer" hspace="8" width="430" align="top" border="0" title="Warhammer Online: Age Of Reckoning" /></div>
<div dir="ltr">War, appropriately, is the focus of Warhammer Online: Age of Reckoning. Some persistent world, online role-playing games have focused so much on player-versus-player combat or done this good. Fire Balls flying, sword conflict, and PET lion cast himself as the opposing forces of Order and Destruction pound on each other for server dominance. From open war to separate scenarios, there are several ways to create struggle superiority, and Warhammer Online consistently offer the game rewards for your fighting ability, which makes this game with a single point of contact for all your Elf-bashing needs. There is other news too, even if they take a supporting role: public quest that allows passersby to jump in and join the SWAB, for example, as well as the excellent Tome expertise, an in-game encyclopedia brimming with all the information you could ever want. <span id="more-184"></span><br />These original features make Warhammer Online a good game, though this direct focus on PVP combat significantly reduce its other aspects. Above all questing and solo play is unfulfilling compared to other MMOGs, the writing is decent, but generally by-the-numbers quest lacks taste and sophistication. The most noticeable problems that come into play, however, directly related to the player population: During rush hour, you can wait one hour in a server queue, only to discover that the world still feels very empty, even with all these areas for players to accumulate and battle. It&rsquo;s the ultimate contradiction: By giving the players so many ways and places to hammer each other&rsquo;s skulls, the population has been spread thin. Warhammer Online seems like it was designed for a population much larger than the game actually. A good guild, as well as some preparation and organization, will fight this issue to a degree. Perhaps this disadvantage will change as the population at large profits, but for now, the fragmentation of the players are doing exploration and questing both feel even more lackluster than they already are. </p>
<p>But you came for war, and if you want to get in the thick of the action or support your group mates, you&rsquo;ll find that Warhammer universe is a natural host for your bloodthirst. First, select a fraction: Order or destruction (guess which is good and what is evil). From there, select an army (Dark elves, empire, and so on) and a career. Both sides offer the usual suspects, as healers and tanks, but there are some nice additions for each class. Engineers can call a small tower of support for them from a distance, disciples Khaine siphon health from enemies to heal allies, and magicians are capable of dealing heavy damage - with the risk of killing themselves. Physical adaptation is not particularly deep, but various tattoos and other opportunities to differentiate yourself from the hordes, though the easy option and the visual similarity of different armor sets can sometimes all of the actors in a particular profession looks eerily like. </p>
<p>Warhammer Online is an excellent first impression. From the moment you start, a start hunting encourage you to participate in one of the game Keystone PVP scenarios. You can join a queue to a level that is customized for the scenario from almost anywhere, and when enough players have signed up, you are whisked away to the battlefield. Most of these games are variations on Capture the Flag, Deathmatch, King of the Hill, and so on - but with enough bends to make them feel smart. For example, in Stone Troll Crossing scenario, teams attempt to capture a post-called magic babysitter from the high plateau in the middle of the map and deliver it to three places to appease CRANKY troll. In other countries you can capture the control points or take and hold a central platform - ordinary things to be sure, but with small bends that make each one feel unique. Regardless of the maps you play, most scenarios is chaotic in a good way. You will always be on the go, from chasing a flag on the way to charge for the opposing healer, and the variety of colorful spell effects and the din of clanging metal increase tension. </p>
<p>Stand-alone scenarios are just a PVP options. The more impactful option is to take tactical goals and fight through enemy is, which in turn earns victory for your faction, when you have enough points, the opposing faction&rsquo;s largest city is vulnerable to attack. Opening goal lead to a chaotic time, if you and your warband chasing the roaming group Marauders or get behind a tower to bombard the enemies as they creep closer to the warcamp. You and your friends can also participate in holding detainees, who are mainly multitiered minidungeons where you fight the enemy players and defend the mobs on the way to keep the head. Keep fighting is lots of fun, teams can build siege weapons at specified points outside the keep, and the encounter is frenetic and intense, especially if a battering ram is involved. </p>
<p>Public quest is possibly Warhammer Online&rsquo;s most original offer, and it is one that lets you connect impromptu groups that they completely different goals. If you encounter one of these open, multi-Quest, your heads-up display automatically informs you of how far the ongoing efforts is the present and what needs to be done. Then you can just jump into the SWAB, kill monsters and other non-player enemies. At the end of the race, a golden treasure displayed and a roll of the dice kind of determines who wins the loot. The more you contribute, the greater your chances of rolling a higher number. You will not want to join in the general quest only the opportunity for interesting loot, but: Battles are fun and hectic with many participants, many of them ending with challenging end-managers. <br />Regardless of where you choose to kill the enemy players and monsters, there is a constant stream of rewards put on you. To kill other players earn you reputation points, which you use to buy some gear and get renown skills. PVP gives you the basic experience, too, but you will keep safe reputation even after you reach the level cap of 40. Complete the public quest earns you influence in a given geographical area, you can cash in transit for various items. Even guilds receive benefits, earning levels, which then unlock the various improvements for their members. Warhammer Online&rsquo;s most knowledgeable and subtle reward system, however, will, through its comprehensive encyclopedia, the Tome area of knowledge. The Tome consolidates every bit of information the game you might hope to gain access to: bestiary, the pursuit of information, lore listings, and much more. As you enter new ones, meet new NPCs or monsters, and accumulate kills, Tome new items are unlocked and messages will flash on the screen. The most satisfactory Unlockable are the countless titles that you can earn and apply to yourself, from the elite declarations ( &quot;The Fearless&quot;) to humorous ( &quot;Ow, my eye&quot;).</div>
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		</item>
		<item>
		<title>Sonic Chronicles: The Dark Brotherhood</title>
		<link>http://www.manastudio.com/sonic-chronicles-the-dark-brotherhood.html</link>
		<comments>http://www.manastudio.com/sonic-chronicles-the-dark-brotherhood.html#comments</comments>
		<pubDate>Mon, 13 Oct 2008 10:51:30 +0000</pubDate>
		<dc:creator>Gilank</dc:creator>
		
		<category><![CDATA[All Games]]></category>

		<category><![CDATA[Nintendo DS]]></category>

		<category><![CDATA[Bioware]]></category>

		<category><![CDATA[Chaos Emeralds]]></category>

		<category><![CDATA[Cinch]]></category>

		<category><![CDATA[Cursory Search]]></category>

		<category><![CDATA[Dark Brotherhood]]></category>

		<category><![CDATA[Gameplay]]></category>

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		<description><![CDATA[Sonic The Hedgehog might not be on the tip of your tongue when you think of paper, games, but estimated developer BioWare has combined the two in Sonic Chronicles: The Dark Brotherhood. Cursory search missions, an uninteresting plot, and an exhausting battle system can let your mind of boring, sometimes, but the game takes on [...]]]></description>
			<content:encoded><![CDATA[<div dir="ltr">Sonic The Hedgehog might not be on the tip of your tongue when you think of paper, games, but estimated developer BioWare has combined the two in Sonic Chronicles: The Dark Brotherhood. Cursory search missions, an uninteresting plot, and an exhausting battle system can let your mind of boring, sometimes, but the game takes on the Sonic universe, including a variety of the franchise&rsquo;s famous characters refreshing and makes use of the touchscreen. <span id="more-179"></span><br />BioWare has done a good job using popular series of re-creating the world of Sonic. The game opens with the rambunctious Sonic explore new ground when Cruz tells you that Knuckles has disappeared along with the chaos emeralds. Never a pass to action, Sonic embarks on a journey to find and collect Knuckles annoying emeralds. Along the way you meet with pillars such as Amy and Shadow, as well as the experience of BioWare&rsquo;s signature dialogue with the branches of a new Sonic worthwhile. Unfortunately, the story is painfully boring and dialogue options do not affect the gameplay, which is more than slightly disappointing. </p>
<p>Dark Brotherhood&rsquo;s game is very favorable to the player, so it&rsquo;s a great introduction to the genre. The top screen houses a map marked with the objectives step tutorials while they are activated for nearly every game mechanic. Sonic is easily maneuver by the fact touching the screen a short distance in front of him and dragging the stylus to make Sonic run in that direction, however, the controls are slightly less sensitive when you&rsquo;re trying to dodge opponents on the field. Those who expect couple of interesting goals with the simplicity of the game will be happy with their monotonous, with no effort to search missions, and even the primary objectives are a cinch. That amounts to nothing more than a handful of fights, a switch, and a boss encounter, leaving nothing but touch-screen for a domain slight challenge. </p>
<p>Much of the game focuses on the movement of cross-based puzzles in the field; these puzzles require the use of specific characters of movement skills, such as glues &quot;flight, which is perfect for crossing gaps. This encourages you to scroll through party members to access their different capacities of movement, however, can only do this at its base. This is very frustrating because it&rsquo;s not always convenient for you to return to the base only for the exchange of party members. It may also make frequent trips back to base to restore his party because of the shortage of coins you&rsquo;ll encounter in the field, force you to keep your face and elements of healing to store gear. You should expect a lot of irritating behind in their quest for health and points of issue. </p>
<p>A unique system of battle Dark Brotherhood differs from its competition. Instead of using the stylus for just the navigation or maneuvering field, the game features touch-screen special instructions in order to move forward along the attacks with a healthy variety of power moves to keep the interest. Every able to fast forward contains several segments that are touching or follow through circles of the screen, while the instructions were initially feels a bit strange, you quickly find their domination of the system. In addition, the enemies with elemental weaknesses add welcome, emphasizing the complexity strategic play, you need to use the basic right of power moves against enemies protected by certain elements. </p>
<p>While the battle system is innovative and dynamic sensation starts, which quickly becomes tedious and slow. You can spend four minutes the fight against the most fundamental of opponents at a disadvantage, because you have to sit through the touch screen instructions for using the power or evasive movements. This is especially irritating when the progress formidable opponents with high health and healing abilities of cheap, draining system Battlezone any emotion. Moreover, the instructions that rarely has much of a difference beyond simply hitting or missing a target. You may nailing the symbol of an attack and just do more harm than if he had lost most of its segments. Or you could lose every hand and still do significant damage, makes almost the signs of respect. </p>
<p>Chase chao collection of segments and help relieve some of the battle of the tedium. The persecution segments enjoyable minigames is activated whenever you or your opponent flees the battle, so to guide his team in most of the obstacles to escape capture or escaped enemies, and while this event is triggered frequently, by Generally exciting. The system allows for additional chao strategy and character customization, as each creature is a chao only effect of their servitude, such as increased health points. You can enjoy adjust the members of his party, as well as the adaptation of the statistics of standard characters, but the game STAT limits of customization forcing focus on the attacks to increase its accuracy - assuming you want to hit anything. </p>
<p>Dark Brotherhood&rsquo;s impressive comic book design pairs well with the kingdom Sonic, Sonic vividly portrays the attitude of marks in the short sequences of dialogue and eye-catching, highly stylized cut scenes. The 3D character models in the smooth maneuvering of the game of colors, 2D field that appears at the bottom of the screen. The models receive even greater attention to details on the battle primitive 3D environments, where you can make movements with lots of flash graphics. The music is a long way to offer compelling tracks, but believe it appropriate to provide an appropriate backdrop for the traditional Sonic swooshing and buzz as dashes through the loops or soars through the air. <br />Should have a good 15 hours to finish the game in 10 chapters, but most of this time is wasted completing shallow, meaningless tasks or fighting long battles because of the touch screen instructions. The multiplayer option is a multicard pathetic that the inclusion might as well have been shelved due to the limits to the negotiation of that feverish Chao &quot;pick em&quot; all &quot;spirit, there is no option to fight your friends, that is disappointing in view of how well adapted the system for multiplayer battle is competitive. You can complete the game a second time, keeping all its good and unlock levels. However, the inability to adjust character beyond the statistics Level 20 and the lack of multiplayer make this a moot point. </p>
<p>Sonic Chronicles: Dark Brotherhood is a decent mix of all the favorite to hedgehog with the play of gender roles, but you expect more of a fascinating story and challenging game experience as a company with BioWare. As it stands, the game offers little more than touch-screen messages and battle Sonic nostalgia.</p></div>
<div dir="ltr">(source : gamespot.com)</div>
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		<title>universal remote control</title>
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		<pubDate>Thu, 09 Oct 2008 19:32:56 +0000</pubDate>
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		<description><![CDATA[Like Adam Sandler in the movie Click, I have problems locating our TV remote control. Most times, I am confused between our TV and home theater remote control, and that prompts me to find a universal remote control. 
While in search of a remote online, I found Gadget Adviser. It is a resource for gadgets [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal">Like Adam Sandler in the movie Click, I have problems locating our TV remote control. Most times, I am confused between our TV and home theater remote control, and that prompts me to find a <a href="http://www.gadgetadvisor.com/gadgets/logitech-harmony-advanced-universal-remote-control" target="_blank" >universal remote control</a>. <span id="more-175"></span></p>
<p>While in search of a remote online, I found Gadget Adviser. It is a resource for gadgets and technology news. It has reviews of the latest and hottest gadgets on the market today, from <a href="http://www.gadgetadvisor.com/gadgets/dvico-tvix-m-6500a-network-media-player" target="_blank" >network media player</a>, game console, Walkman, and of course universal remote. When you have time, take a look at its assessment of the <a href="http://www.gadgetadvisor.com/tech-news/evaluating-online-backup-services" target="_blank" >online backup services</a>, as it may be useful if you are serious about protecting online backup.</p>
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